The talk “The Indie Game Developer Survival Guide” is part of the Mobile and Smartphone Games Summit of GDC China.
The talk is inspired by other guides like “The Hitchhikers’ Guide to the Galaxy” and “Zombie Survival Guide” and it is a compendium of the post-mortem of the games of The Pill Tree and a post-mortem of The Pill Tree as well.
The talk goes over the current mobile gaming landscape, the different business models, how they worked for us, lessons learned and tips so you can increase your chances of survival as an Indie Game Developer.
GDC is a great conference for game developers, be it USA, Europe or China, and I am really humbled that they invited me to speak there.
However, China is very far away, but for the ones in the Netherlands, I will be presenting a slightly different talk at DroidConNL this year: “The Mobile Indie Developer Survival Guide” which includes some more details about how apps do.
The slides will be available on Slideshare soon after the conference.